Partners

  • Ffd_01_2012

    Developing Flex 4 Components

    2012-01
    • Free Issue (01/2012) to Download!
    • Starting ActionScript Programming part four
    • Monetizing Your Web Game part five
    • Differences Between Flex 3 and Flex 4
    • Mobile Development using Adobe Flex 4.5 SDK and Flash Builder 4.5
    • Developing Flex 4 Components: Using ActionScript & MXML to Extend Flex and AIR Applications
    • Pro Android Flash
    • FlashMoto Review Flash CMS
    More
  • Jpg

    Alternativa 3D December Issue of Flash and Flex Developer's Magazine!

    2011-11
    • Free Issue (12/2011) to Download!
    • End of Flash Mobile
    • Starting ActionScript Programming Part Three
    • Proscenium As A Rapid Prototyping Framework For Stage3D
    • Creating a Canvas Game
    • What is Alternativa3D
    • Applied Design Patterns Factory
    • WinX Free DVD Ripper
    More
  • Ffd_11_2011

    Crocus Modeller Fresh UML tool for Flash Platform!

    2011-11
    • Free Issue (11/2011) to Download!
    • Starting ActionScript Programming part two
    • Stage3D Opens The Doors To a New Gaming Era On The Internet
    • Creating a Statement of Work for Your Flash/ Flex Projects Using Our Own MyMeTM Game Project to Outline a SOW Structure
    • Interview with Laurent Hasson
    • Crocus Modeller
    • Applied Design Patterns Singleton
    More
  • Ffd_10_2011

    ActionScript Programming
    Master the Fundamental Features of the Language

    2011-10
    • Free Issue (10/2011) to Download!
    • Mitigate Mobile Crossplatform Headaches
    • The Billion Dollar Lost Laptop Problem
    • Starting ActionScript Programming
    • The Union Platform Integrating JavaScript and Flex Clients
    • Protecting What You Don’t Know Is Yours
    • Anatomy of a Software Code Audit Process
    • Scoreoid and the Importance of Leaderboards
    • Let’s Chat Developing A Chat Application With XMLSocket and EventMachine
    • 10 Things Every Java Developer Should Know About Flex
    • Steve Lionel on Why Fortran Still Matters
    • Nice Gesture, But What Does It Mean?
    More
  • 09_2011

    Adobe Flex Mobile, Swiz Framework and FlexORM

    2011-09
    • Free Issue (09/2011) to Download!
    • 11 Tips for Mobile Software Development
    • The Fragmented Mobile Device Market
    • Adobe Flex Mobile, Swiz Framework and FlexORM
    • Adding Categories To XML
    • Introduction to LiveCycle Collaboration Service
    • Flex on Java
    • Spring Dynamic Modules in Action
    • Smartphones and Tablets Go Multicore: Now What?
    More
  • Okladka_n3_august

    Cairngorm Architecture: How to Design Enterprise Flex Applications

    2011-08
    • Free Issue (08/2011) to Download!
    • Blitting 10,000 Sprites in Actionscript 3.0
    • Modular Application Development
    • Ioc I10n Localizing Your Apps with BabelFx
    • A Flex FAQ Browser
    • Objective C Fundamentals: Boxing
    • Objective C Fundamentals: NSXML Parser
    • How to Promote a More Seamless Designer/ Developer Workflow
    • Product Review: KoolMoves 8.1.1
    • Product Review: The Flex KC-Calendar Component
    • Book Review: Flex for Fun
    • Interview with Johannes Fahrenkrug
    More
  • Okladka_ffd_07_2011

    Spritesheets and Blitting in Actionscript 3.0

    2011-07
    • Free Issue (07/2011) to Download!
    • Spritesheets and Blitting in Actionscript 3.0
    • Vector Graphics
    • Accelerometer Programming
    • Adventures in ActionScript – Putting XML to Work
    • What’s New in Catalyst CS5.5
    • Actionscript 3.0 Best Practices
    • A Gentle Introduction to Dynamic Programming
    • Interview with Kevin Ruse
    • Tanida Demo Builder 8
    More
  • Ffd_06_2011

    Android in Practice Shiny Metal: Applying Themes and Styles

    2011-06
    • Free Issue (06/2011) to Download!
    • Should Stock Assets be Used in Custom Work?
    • Android in Practice Shiny Metal: Applying Themes and Styles
    • Android in Practice Technique: The Action Bar
    • Create Your Own Events
    • Adventures In ActionScript Interacting with Game Objects
    • In the Eye of the Storm Facing the Challenges of Developing World Class RIASPART 2
    • Item Renderers in Practice
    • Mr. Mixit
    • Benefits of Using Document Management System
    • Interview with Luca Mezzalira
    • Interview with Charlie Collins, Michael D. Galpin, and Matthias Kaeppler – the authors of Android in Practice
    More
  • Ffd_05_2011

    Handling iPhone Stage Orientation How to Listen For & Handle Pan Gesture Events

    2011-05
    • Free Issue (05/2011) to Download!
    • Mobile Applications
    • Testing User Experience Made Easy
    • Create Stunning Video Tutorials
    • Some Useful Flash API
    • Handling iPhone Stage Orientation
    • Adventures In ActionScript Deploy To Android
    • Acessing iPhone Camera with AdobeAIR 2.6 and Flash
    • Liferay in Action Inter-Portlet Communication Using Portlet 2.0
    • Zen and the Art of Universal Mobile Connectivity A Primer for rapid development and integration
    • Interview with Dermot Hogan, Chief Architect of the Amethyst Flash Platform IDE
    • Interview with Rich Sezov, Knowledge Manager Liferay, Inc.
    More
  • Ffd_01_2011

    FLEX & WMODE

    2011-04
    • Free Issue (04/2011) to Download!
    • FlashGuard LockLizard
    • 10 Things A Good Flex Developer Should Know
    • Lynda.com A new world of knowledge and opportunities!
    • Flex wmode – Less a Feature, More a Torture!!
    • Java API for Adobe FLEX and AIR
    • Saving Images to the Camera Roll
    • Adventures In ActionScript – Object Hierarchies
    • In the eye of the Storm Facing the challenges of developing world class RIAS
    • Location-Aware Applications
    • Charting And Multimedia
    • Interview with Richard Ferraro
    • Interview with Cesare Rocchi
    • Interview with Tom Barclay
    More
  • Ffd_03_2011

    Adventures In ActionScript

    2011-03
    • Free Issue (03/2011) to Download!
    • PlugrMan: The Universal API Toolkit
    • Developing an Enterprise Flex Application Strategy
    • LockLizard FlashGuard review
    • Anicca Digital Solutions Websites shouldn’t be difficult… Rview
    • NetroMedia review
    • Finally GPU-3D in Flash
    • Creating a Distributed Video Hosting Platform
    • File handling with AS 3.0 Touching local files from browser with help of Action Script 3.0
    • Creating Custom Visual Classes
    • Adventures In ActionScript – Serializing Objects
    • Test Driven Development or “How not to be trapped in a nightmare” Part 3
    • iPhone and iPad in Action
    • Interview with Lance Snider
    • Demetrio Fortman, CEO of MotoCMS.com, speaks out!
    More
  • Ffd_02_2011

    Project Management

    2011-02
    • Free Issue (02/2011) to Download!
    • How To Successfully Market Mobile Apps
    • Camtasia:mac
    • Managing Projects More Efficiently
    • Android Development with the Intent
    • The Many Faces Of Android Emulator
    • Interview with Frank Ableson
    • Adventures In ActionScript
    • Test Driven Development or “How not to be trapped in a nightmare” Part 2
    • A Quick Look at Demo Builder 8
    • Experiencing JSON with Flash AS 3.0
    • Interview with FATC Main Organizer Elad Elrom
    • Interview with John Xie
    More
  • Ffd_01_2011

    HTML5 - What will HTML5 mean for streaming?

    2010-12
    • Free Issue (01/2011) to Download!
    • HTML5 Streaming Service
    • AdobeFLEX Improves The Iviplanet Streaming Platform Interface
    • Writing A Better Object
    • Accessing the Accelerometer with ActionScript
    • Package Your Flash/Flex Application To iPhone with Graddle
    • Flash Map APIs for Enhanced Map Experience
    • Prototyping for User Experience
    • Distributing Your Flash Game
    • Animation Special Effects in Flash Games
    • Is It Possible For The Fifth Ceremony To Be Fresh?
    • Interview with Rob Crowther
    More
  • Ffd_10_1010

    Mobile Application

    2010-10
    • Free Issue to Download!
    • Mobile Apps
    • FlashDevelop The Best Tool for Writing ActionCript Code
    • SilverX Convert Flash to Silverlight
    • PlugrMan
    • Flash Decompiler Trillix
    • Creating a Simple Flash Game for Android and Flash Lite Phone
    • Mobile Developement with Action Script
    • Developing SCO RMCompliant Flash Content – a Video Bookmarking Application via SCO RM RTE
    • Making Your Video Clickable
    • Sequentially Structuring Your Code
    • Flex 4 Components Exposed
    • Test Driven Development or “How not to be Trapped in a Nightmare” Part 1
    • Free Flash Game Development for Profit
    • GestureWorks: An Advanced Multitouch Framework for Flash and Flex
    • An Interview with Sam Feuer
    • Introduction to Adobe Flash Builder 4 Full 5-Day Course
    More
  • Ffd_09_2010

    IPTV and Flash Lite 3.1

    2010-09
    • Free Issue to Download!
    • Google TV
    • Silex, the designer friendly publishing platform
    • IPTV and Flash Lite 3.1
    • Creating an iPhone Application that Responds to Touch Gestures
    • Create an Object- Handler Class
    • States in Action When you need to provide various
    • Action Message Format and Data-centric Flex
    • Monetizing Your Web Game Part 4
    • Game-Changing Technology for Data Intensive Applications
    • Flash Payments are the Best Way to Drive Your Conversion Rates Higher
    • Book review: Getting Started with Flex™ 4
    • Flash GAMM!
    More
  • Ffd_small_08

    Visualizing your Data with BIRT and Flash

    2010-08
    • Free Issue to Download!
    • Is Apple Getting The Big Picture?
    • Sothink SWF Decompiler An all-in-one Magical Flash Utility
    • Visualizing your Data with BIRT and Flash
    • Monetizing Your Web Game part 3
    • Objects and Associative Arrays Why an ActionScript Object is Like a Dictionary
    • Loading External Assets Using the open-source BulkLoader Class
    • Adobe Alchemy a Comparative Example
    • How to Test Upload Bandwidth to a FMS
    • Flash GAMM!
    • Interview with Sean Carey
    • Book review: Flex 4 In Action
    More
  • Ffd_07_2010

    AIR for AppUp

    2010-07
    • Free Issue to Download!
    • Intel Atom Developer Program: Million Dollar Development Fund
    • NET FRUGALITY
    • Introducing Amethyst
    • Onyx-VJ development
    • Engineering Business Focused Facebook, YouTube, and Twitter Apps
    • Monetizing Your Web Game Part 2
    • Simple Class Generator for ActionScript 3.0
    • Communicating with the browser
    • Flex and PHP Mobile
    • Amethyst Puts Flash In Visual Studio But can it compete with Silverlight?
    • Adobe Flex 4: Training from the Source Volume 1
    More
  • Ffd_06_2010

    What HTML5 Means For Flash

    2010-06
    • Click here to download
    • Flash Player 3D is Coming Soon!
    • The Minority Report
    • SourceMate: An ActionScripter’s Toolbox
    • ENTITY Data Interchange Evolved
    • Setting up model-driven development with LiveCycle Data Services ES2
    • The right SmartfoxServer protocol for multiplayer games
    • Monetizing Your Web Game Part 1
    • Using Flash Capabilities in Flex Apps
    • The Ultimate Checkbox List Pattern
    • Flex 4 Parental Concerns
    • Flex and PHP Charting
    • Building Expert Systems in Flash with Exsys Corvid Add Complex Logical Processing to Flash Dustin Huntington, President of Exsys Inc.
    • Adobe Flash Catalyst CS5 Classroom in a Book
    More
  • 05-2010

    Protecting licensing and selling Adobe Flex & Air APPS

    2010-05
    • Click here to download
    • Google TV & Showcase
    • Flex, Flash, AIR Showcase
    • Refactoring Actionscript Code with SourceMate
    • Overcoming FUD Protecting, Licensing and Selling Adobe Flex & AIR Apps
    • Getting start to develop Android apps with Adobe AIR
    • Preparing a Robot to Play FarmVille Automatically
    • Fluid Layouts with ActionScript 3.0
    • Flex 4 The Problem With Childre
    • Remoting with Zend Studio and Flash Builder – Part 2
    • Interview with Chris Gross
    • Ryan D’Agostino
    More
  • 04_2010

    AIR for Android

    2010-04
    • Click here to download
    • Flash Player 10.1 on Android & AIR for Android
    • Flash and the City 2010
    • Validating Skills and Best Practices with the Adobe Certified Associate Exam
    • Using Flash Builder 4 to Code Flash CS 5 Projects
    • Writing a Remote End Point (PART 1) With Zend Studio, Zend Framework and Adobe Flash Builder
    • An XML Photo Gallery with AS3 Part II
    • Flash Game Achievements with GamerSafe
    • Working with Creative Niche
    • Getting Paid for your Flash Applications
    • Rob Shoesmith Mobile Application Marketer
    More
  • Ffdmag_03_2010-1

    The Flash on iPhone War

    2010-03
    • Free Issue to download
    • The Flash on iPhone War
    • Storyfarm Switches to G-Technology™ G-SPEED™ eS PRO to Cut Latest Doc Projects
    • Working with Display Objects 101
    • How a Software Flight Recorder was Built Using Adobe Flex and Zend PHP
    • Creating an AS3 Game Framework
    • Creating an XML Photo Gallery with AS3
    • Custom Flash CS4 Components in Flash Builder 4
    • AIR Components in Flash Builderby
    • Applying CSS to Text Layout Framework styles
    • Flashcreed – Business Gallery
    • Essential Guide to Flash Games – Book review
    More
  • F_f_magazine_9_ok

    Mobile video for Flash Player 10.1

    2010-02
    • Free Issue to download 02/2010
    • Delivering video for Flash Player 10.1 on mobile devices
    • Why the iPad Will Redefine Our View of RIAs
    • What Kind of Website Should I Make?
    • Project Organization Best Practices
    • Dive into OSMF-Part One
    • A Case for Streaming Media and the Cloud
    • Flex and Air
    • Understanding Flex 4 components
    • Flex and Jabber
    • Dynamic Views and Mediators with PureMVC
    • Deeplinking your Flash and Flex applications with SWFAddress
    • Readers BUG – Readers Q&A section. Answers provided by Mark Doherty
    • New kid in town
    • Talking Corona An interview with the Ansca Mobile cofounders
    More
  • F_f_magazine_8_new

    Flash and mobile - APPS, IPHONE AND IPOD Touch

    2010-01
    • Free Issue to download 01/2010
    • Flash and Mobile devices, apps, and iPhone and iPod Touch
    • Web Form Builder
    • Wowza Media Server 2: Unified Streaming Beyond Flash
    • Wanna play here? Get Corona!
    • A Journey into Adobe Flex Charting Components [Part 3]
    • Gate2Shop Overview
    • Creating Flash Websites using Flash Catalyst
    • A Flash in the Cloud
    • Flex and The Cloud: Is this really just Client/Server 2.0?
    • Workflows with Flash Catalyst and Flash Builder
    • Online ADS: Same as it Never was
    • Simple AS3 Bar Equalizer Tutorial
    • Creating Augmented Reality w/ Adobe Flash CS4
    • Learn to create arcade games in Flash
    • Flash, the iPhone, and Amazon EC2
    • Developing SWF Applications for the PlayStation Portable
    • Flexunit 4 with Test Driven Development
    • Using Custom Base Classes in Flash
    • Getting Tweets into Flash from Twitter
    • Text Layout Framework
    More
  • F_f_magazine_6_2009

    Getting Started with Adobe Open Source Media Framework

    2009-06
    • Free Issue to download 06/2009
    • The Open Source Media Framework A new tool from Adobe for media player development
    • Getting started with Adobe Open Source Media Framework
    • Adobe’s Open Source Media Format
    • Learning Flash Media Server’s Remote Procedure Calls: Tic-Tac-Toe multiplayer mini-game
    • A Journey into Adobe Flex Charting Components [Part 2]
    • Building video players for mobile devices
    • Creating a Custom ActionScript 3 Video Player
    • Harnessing FP10 Power with Away3D Lite
    • Designer-Developer Workflow Using Flash Catalyst
    • Migrating from AS2 to AS3
    • Unconditional Patterns – The State and Strategy Design Patterns: Part II
    • Know your Language you must!
    • 7 tips for encoding to flash video
    • Mochi Media: Why Micro-transactions will be a game changer for flash game developers
    More
  • F_f_magazine_05_2009

    Study of Flash Media Server

    2009-05
    • Free Issue to download 05/2009
    • Putting “Brains” into Flash Apps
    • News Digital Media Toyota Tarago Campaign Driving a Difference
    • Working with MySQL Database from Flash Media Server Server-Side ActionScript
    • Adobe Flash Media Server 3.5
    • Streaming to Flash and iPhone with Wowza Media Server 2 Advanced
    • Wowza Media Server
    • Options When Planning a Video Application With FMS
    • A Journey into Adobe Flex Charting Components Part1
    • Flex and ColdFusion Services
    • Flex Remoting with AMFPHP – in depth
    • Word of the Day Application Using Yahoo Pipes and flickr
    • Multiple File Upload Using AMFPHP
    • Personal TV: A Simple Personal Television Broadcasting and Television Network
    • Unconditional Patterns—The State and Strategy Design Patterns: Part I
    • PureMVC for haXe
    • Interview with Charlie Good
    • About Influxis. Interview with Wes Daggett, Influxis Sales Manager
    • About Influxis. Interview with Joe “Bear” Lopez, Developer of VStation 2.0 Beta
    • About Influxis. Interview with Sean “SeanTron” McCracken, Developer of Massiva3D
    More

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