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Release Date: 2009-04
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Articles

  • Free Issue to download 04/2009

  • Creating a game using WOW-Engine

    WOW-Engine is an ActionScript 3.0 open source library which allows
    you to simulate real world physics (like in racing games for example) in your applications.


  • How to monetize your game?

    Flash games are played by millions of people every day, making them one of the most viral forms of entertainment currently on the web.


  • So you've written your AIR application, now what? – Branding 101 for Developers

    When you just developed your AIR application you are presented with
    one major, but not unsolvable problem: how to get exposure? In this
    article I’ll share my ideas about my personal quest and lessons learned
    the hard way.


  • Five Reasons Enterprise Developers Learn Flex

    Adobe Flex solves the problems that companies have historically faced
    when developing large-scale applications for the web. Furthermore,
    the adoption of Flex in the enterprise brings user experience back to
    the forefront of application design and development for the web.


  • Bring Flash content into the social realm of Facebook

    Facebook is one the most popular and most visited social networking
    sites to date. Adobe and Facebook has now made it easy to bring
    Flash content into the social realm of Facebook. This tutorial will cover the basics of what you’ll need to get up and running to develop Flash content for this social phenomena.


  • Rich Components with Flash and Flex

    Creating Rich Components with Flash and Flex have never been so easy,
    you just never hear about, until now. Many designers and developers
    dislike using the Flash CS4 as there primary coding IDE when creating
    applications, website, or even simple banners. Why?


  • Getting Started with Visualizer

    Visualizing information has grown to be a significant asset of Web 2.0
    and now end users not only wish to experience stunning & astounding
    applications but also are zealous to interact with well-structured data
    visually.


  • ActionScript 3.0 programming paradigms, and code organization Through OOP (Object Oriented Programming)

    Code organization can become a burdensome task for many developers
    especially those who are new to ActionScript 3.0. Regardless of your
    project’s scale, you will most likely run into a situation where you are trying to find a line of code amongst a mess of conditional statements, functions, and a collection of curly braces and other syntax.


  • Sound objects in ActionScript 3.0

    Actionscript 3.0 contains several powerful objects that can be used to
    play, manage and adjust multiple recorded sounds. In this tutorial you
    will learn to use the sound objects to make a simple MP3 player that can be deployed to the web or desktop.


  • We Just Never Seem to Communicate... Getting your SWF to Listen

    There are several ways for one swf to talk to another. Each has
    advantages and disadvantages. This article explains some of these and
    a work around for the LocalConnections Class.


  • JSWOOF Fast Json Encoding and Decoding

    JSON (JavaScript Object Notation) is a simple, easily written and
    readable, lightweight data-interchange format. It is completely language independent but uses conventions that are familiar to programmers of the C-family of languages.


  • Creating a Flash Lite 2.0 navigation menu

    Many mobile developers have contacted me requesting information
    on how to create a navigation system using Flash Lite 2.0. Developing
    applications for mobile devices can be challenging, due to the limited
    screen real estate and network capabilities.


  • Introduction to FlarToolKit – “Flying Flash & Flex” Tips and Tricks

    In the last couple of months one of the main things that seem to be
    very popular in the Flash community is Augmented Reality using the
    FlarToolKit. We are going to cover the basics of using the FlarToolKit.


  • Flash Lite 3.x video formats & volume control technique

    As mobile devices become more sophisticated, developers continue to
    stretch the boundaries of the content they deliver to handsets. Video
    delivery is one avenue that has a promising future in mobile devices,
    but there is still much trailblazing to be done to successfully present it over the current mobile networks.


  • Speed Development with hxGaia

    As Flash Developers, much of our time building Flash applications is
    spent doing repetitive work, such as implementing deep linking with
    SWFAddress and managing the preloading of assets. hxGaia is here to
    change all that.


  • How to load a YouTube movie into Flash using TubeLoc

    Embedding a YouTube movie in a HTML page is an easy task, but we
    can’t say the same about embedding a YouTube clip in a Flash/Flex
    website. TubeLoc, an open source library, is available to make that
    process easier.


  • Search Engine Optimization for Flash and Flex Websites

    Search Engine Optimization (SEO) is a set of techniques that will make
    your website search engine-friendly. It cannot guarantee that your
    website will reach page 1 in search results; page ranking depends on
    much more than that and–mainly–on your website traffic.


  • Interview with Ammar Mardawi

    Kindisoft was established to provide its clients with a variety of products and services to help them better protect their Rich Internet Applications. They provide developers and artists with an easyto-
    use and effective way to strengthen security and protect the intellectual property of their media rich applications.


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